Minotaur

Minotaurs are strong, tough, and slightly feeble-minded crosses between man and bull. They are a race with strong ideals, believing in honor unto death, and therefore will not flee from any combat. When things get really rough, they can try to 'recall home'.

Racial Stats (Base/Max)

Strength:15(32)
Intelligence:7(32)
Wisdom:8(25)
Dexterity:10(27)
Constitution:16(33)
Luck:10(22)

Racial Abilities

berserk
Minotaurs across the land have long been feared for their fierceness in battle. Their natural ability to enter a berserk state allows Minotaurs to enter a deadly fighting frenzy and deal much more potent attacks than normal. There are drawbacks however - the Minotaur is so focused on attacking that they lose the ability to avoid most hand-to-hand attacks directed at them, as well as their ability to flee from combat. In addition, entering and maintaining their berserk state drains the Minotaur of their lifeforce. The amount of the bonus and the penalty are directly based by the amount of experience a Minotaur has gained through his or her travels.

Suggested Classes

Barbarian, Knight, Monk, Ninja, Pugilist, Ranger, Reaver, Rogue, Samurai, Shapechanger, Warrior