Trap

This skill lets a Ranger set a trap in a room, and whatever beast enters that room next can be caught within the trap. There are five different kinds of traps, three causing damage. The racoon is the weakest, the bear the strongest of the damaging causing traps. The vine and venom traps cause tanglefoot and blindness respectively. The trap must be laying on the floor in the room to be set.

Skill Information

trap <trapname>
n/a